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Page 1 of 1 Start over Page 1 of 1. Logic Pro – What’s New in Edgar Rothermich. Brief content visible, double tap to read full content. Full content visible, double tap to read brief content.

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In the Logic Pro Tracks area, place the pointer over the upper-right edge of the region. When you drag the edge of the region out by its full length, rounded corners indicate the beginning and end of each complete repetition of the region. Split a region using the playhead 1. In the Logic Pro Tracks area, select the region you want to split. Only the selected region is split, even if an unselected region on another track is under the playhead as well.

If multiple regions are selected and are under the playhead, they are all split. Split a region using the Scissors tool 1. When selecting a cut point with the Scissors tool, you can move backward and forward in steps of one division.

The grid is based on the Snap pop-up menu setting. For information about using Snap, see Snap items to the grid in Logic Pro. For more information about arranging a project, see Logic Pro Arranging overview. For information about working in the tracks area, see Logic Pro Tracks area overview.

A keyboard graphic along the left edge of the Piano Roll Editor provides an easy guide to the pitches of notes. On the left are controls for quantizing the timing and pitch of MIDI notes, and editing their velocity. The header shows the name of the selected region, or the number of regions if more than one is selected , as well as the pitch and position of the pointer in the region.

Note: You can change the note length as you add a note, by holding down the mouse button and dragging left or right. While you drag, a help tag shows the precise end point and length of the note. Tip: It might sometimes be difficult to grab the corner of very short notes. You can use the Finger tool, which allows you to grab notes anywhere to alter their length, or zoom in for a closer view.

The color of the note event changes and the horizontal line inside the event either lengthens or shortens. Get started with the Logic Pro Audio Track Editor The Audio Track Editor shows a close-up view of part of an audio track in the Tracks area, displaying the audio waveforms of the regions on the track. In the Audio Track Editor, you can move, trim, split, and join audio regions, play a region in isolation, and edit regions in other ways.

Edits you make in the Audio Track Editor are non- destructive, so you can always return to your original recordings. You can also quantize and edit the pitch of audio material in the Audio Track Editor using Flex Pitch. When you choose a Flex Pitch algorithm, the contents of the audio track are analyzed for pitch, and the results are displayed as a pitch curve overlaid on the waveform.

Along the top of the Audio Track Editor is a ruler showing time divisions, based on the time format chosen in the LCD, and a menu bar with local menus. The main area of the Audio Track Editor shows the audio waveform of the regions in the selected audio track. Trim an audio region 1. In the Logic Pro Audio Track Editor, place the pointer over the lower-left or lower-right edge of the region.

Drag the pointer to trim the beginning or end of the region. You can scrub regions to find the point where you want to cut by dragging across the regions with the Scissors tool.

Before moving or deleting a segment of a split audio region, click to select it. Join regions 1. Select the split regions. Turn on flex in the Audio Track Editor 1. Open the Audio Track Editor by doing one of the following:.

Change the pitch of a note 1. When Show Advanced Tools is selected in the Advanced preferences pane, you can also edit the timing of individual notes, chords, or sounds in the Audio Track Editor using Flex Time. You can also open the Audio File Editor to make permanent destructive edits to the source audio file for a region. You can choose from different genres, and choose different drummers in each genre. Each drummer has a specific drum kit and playing style.

You can choose a drummer preset, edit drum settings to adjust the playing style, exchange drum kits, and choose individual drum sounds. To work with Drummer, you add a Drummer track to the project. A Drummer track is similar to a software instrument track, but it contains only Drummer regions, rather than MIDI regions.

Both track and region parameters can be edited in the Drummer Editor. In the Logic Pro toolbar, lick the Add Tracks button. Click the Drummer icon the drum kit at the top of the New Tracks dialog. A Drummer track is added, along with one 8-bar region. The Library opens, and a default patch is loaded to the track. Choose a genre and drummer 1. In the Logic Pro Library, click a genre. The available drummers for the selected genre appear to the right of the genres.

A preset consists of a number of region settings, visible to the right of the presets area. The farther right you place the puck, the more complex the sound becomes; the higher you place the puck, the louder the sound plays. Choose a pattern variation for a drum or percussion instrument In the Logic Pro Drummer Editor, do any of the following:. Exchange a drum 1. The Exchange panel opens to the left if exchange pieces are available for that kit piece. Click the Info button of a selected kit piece to view its description.

Click the kit piece that you want to exchange in the Exchange panel. You may need to scroll in order to find the one you want to use. The piece is exchanged and the respective drum sound is loaded. Click anywhere in the plug-in window background to close the panels. You can click the lock to prevent any changes to the fills setting when switching presets or drummers.

Note: The presence of ghost notes depends on the chosen drummer and the complexity setting. Note: This is relevant only if the Hi-Hat is selected in the drum kit representation.

Any changes or selections you make in the Drummer Editor affect only the selected region, not the entire track. Each Smart Control includes a set of screen controls that you can adjust to control the sound of the patch. Smart Controls typically include EQ or tone controls, reverb and other effects controls, and controls specific to the type of track or instrument. For example, the Smart Control for a synthesizer might include screen controls for choosing the waveform and adjusting the resonance and filter cutoff, while one for a string instrument might include controls for changing the articulation.

When you open the Smart Controls pane, you see the screen controls for the selected track. Each screen control is labeled to make its function easy to understand. Each screen control has a text label indicating what aspect of the sound it controls. You can also change the layout for a Smart Control, save your own Smart Controls, map screen controls to channel strip and plug-in parameters, and assign controllers on your MIDI devices to screen controls.

With Live Loops, you can play, arrange, and record new musical ideas in real time. Each musical phrase or loop exists in a cell in the Live Loops grid. You can start and stop playback of cells freely, while keeping everything in sync with the beat and the project tempo.

You can start using Live Loops with an empty grid, or choose a Live Loops template with a set of instruments and prerecorded cells from the Project Chooser.

You can also add regions or loops from the Tracks area to the grid, and record a Live Loops performance to the Tracks area. Create an empty Live Loops project 1. Choose a Live Loops template 1.

For more information about working with Live Loops, see the Live Loops overview. In the Mixer, each track has a channel strip that corresponds to its track type. You can also add effect plug-ins, change plug-in settings, and control the signal flow using sends and auxiliary aux channel strips.

You can try out the following tasks using either the inspector channel strips or the channel strips in the Mixer. When you solo a channel strip, the Mute buttons of all unsoloed channel strips flash. Choose a different plug-in In the Logic Pro Mixer, do one of the following:.

For more information about channel strip controls, see Channel strip controls in Logic Pro. Get started with Apple Loops in Logic Pro Apple Loops are prerecorded musical patterns that you can use to quickly add drum beats, rhythm parts, and other musical phrases to a project.

Apple Loops contain musical patterns that can be repeated over and over, seamlessly. After you add a loop to the Tracks area, you can extend it to fill any amount of time. When you add an Apple Loop to a project, it automatically matches the project tempo and key.

Apple Loops are available in a variety of instruments, genres, and moods in the Loop Browser. You can also convert Drummer loops to software instrument loops by adding them to software instrument tracks, or convert them to audio loops by adding them to audio tracks. Keywords with no matching loops are dimmed. You can adjust the preview volume, and choose a different key for the loop. After you add the loop to the Tracks area, you can drag it left or right to adjust the point where it starts playing.

You can also search for loops by name, key, or time signature. Get started with Smart Tempo With Smart Tempo you can record a performance without the metronome and have Logic Pro adapt the project tempo to match the tempo of the recording, or keep the project tempo and flex the recording to match it. You can create remixes using audio files and MIDI regions with different tempos that all conform to the project tempo, or adapt the project tempo to the tempo of an imported audio file or MIDI region.

You can also use Smart Tempo with multitrack audio recordings. You can set the default Project Tempo mode for a project in the Smart Tempo project settings. In the Logic Pro Tracks area, select the audio region.

It also follows any changes to the project tempo. You can view and edit Smart Tempo analysis results in the Smart Tempo Editor, including beat markers and other tempo information.

After you record an audio or MIDI region or import a file using Smart Tempo, you can refine the tempo analysis and correct any tempo detection errors to define the musical intent more accurately. When Adapt is the Project Tempo mode, tempo and time signature changes are transferred to the project tempo and time signature tracks. You can make quick tempo, beat, and timing adjustments, or make more complex edits to the tempo information for a single beat, a selection, or the entire file or region.

If you have a SoundCloud account, you can share a project to SoundCloud, choose the quality and visibility level, and set permissions for the shared project from within Logic Pro. Share the project to your iTunes library 1. To rename the shared file, select the name in the Title field, then enter a new name. Type artist, composer, and album information for the shared file in the respective text fields. Choose the quality level for the shared file from the Quality pop-up menu.

When you share a project to iTunes, the entire project, from the beginning to the end of the last region, is exported. Any silence at the beginning or end of the project is trimmed. If Cycle mode is on when you share the project, the part of the project between the start and end of the cycle region is exported.

The shared project appears in the iTunes library, where you can add it to playlists, convert it, or burn it to a CD. The format of the shared project is determined by the iTunes import settings. To rename the shared file, select the name in the File name field, then enter a new name. Choose the quality setting for the shared file from the Quality pop-up menu. The entire project, from the beginning to the end of the last region, is exported.

Share a project to SoundCloud 1. Projects must have a title in the Title field. The remaining information is optional. To return to Logic Pro without sharing the project, click Close. For details about sharing your projects, see Overview of sharing in Logic Pro.

Logic Pro is a powerful, full-featured music app with all the tools you need to create professional-quality music productions. You can record, arrange, and edit audio and MIDI regions, add high-quality effects, mix your music in stereo or surround, and export the final mix in a variety of formats for distribution. Using Logic Pro you can create many different kinds of projects, from simple songs to complex ensemble arrangements.

Logic Pro gives you the flexibility to customize the app to suit your way of working. You can also play and record third-party Audio Units software instruments. You can also define sections of the project and quickly rearrange them using arrangement markers.

You can record automation changes in real time and edit them later. Use markers to define and quickly move to different sections of a project. Logic Pro workflow overview To give you an idea of the possibilities, some major steps in putting together a Logic Pro project are described below.

You could, for example, go all the way through mixing and adding effects, then add more recordings or media files to your project before finalizing the mix and sharing the finished project. Create a project You start working in Logic Pro by creating a new project to hold your musical material and all the changes you make.

You can add tracks for your recordings and for media files you want to add to the project. Media files and other assets can be saved in the project, or referenced in their current location. Record your material Add musical material by recording your performances in the Tracks area. You can record vocals, instruments, and other sounds on audio tracks.

Using a USB keyboard or other MIDI controller, you can play and record a wide variety of software instruments on software instrument tracks. Apple Loops are prerecorded audio and MIDI files optimized to create repeating patterns that can be extended to fill any amount of time.

You can also add audio files, movies, and other prerecorded media files to a project. Recordings, loops, and other media files appear in the Tracks area as regions that you can can copy, move, resize, loop, and edit in other ways. You can also use arrangement markers to define and easily rearrange entire sections of a project. For audio regions, you can also precisely edit the timing of individual notes and other events using Flex Time, and adjust the pitch of notes using Flex Pitch.

You can also edit Drummer regions in the Drummer Editor. Mix and add effects As your project takes shape, you mix it to balance the individual parts and blend them into a cohesive whole.

In the Mixer, you can adjust volume levels and pan balance positions of tracks, and use routing and grouping to control the signal flow. Logic Pro features a set of professional-quality effects plug-ins that you can use to enhance particular song components and create a polished final mix.

You can control changes to mix, effects, and other parameters over time using automation. Make global changes You can manipulate different aspects of an overall project using global tracks, including the Arrangement track, Marker track, Signature track, Tempo track, and Transposition track. For movie projects, you can also access the Movie track to view video frames and synchronize them with musical events. Share your project When your project is ready to share, you can export a stereo file of your final mix in one of several standard audio file formats.

You can also produce multiple stem files, formatted for most common surround encoding schemes. The main window is organized into different areas to help you focus on different aspects of your project, such as recording, arranging, and mixing.

Buttons in the control bar show or hide different areas of the app. You can customize the control bar to suit your way of working. You can show and hide the toolbar to optimize available screen space. The available parameters change depending on the area in which you are working, and what type of item is selected.

You can view and edit channel strip controls, customize routing options, and add and edit plug-ins in the Mixer. You can show or hide different areas as part of the main window. Some can also be opened as separate, movable windows. You can also open multiple instances of the main window, and configure each one differently. The main elements of the Tracks area include:. The ruler lets you align items in the Tracks area and mark project sections, and has additional uses for various playback and recording tasks.

The workspace is the primary area for recording and arranging audio and MIDI regions. You can use the playhead to help align regions and other items, and for editing tasks, such as splitting regions.

For information about working in the Tracks area, see Logic Pro Tracks area overview. Categories appear on the left, and patches for the selected category are displayed on the right. You can search for patches, create, save, and delete patches, and choose routing options. When a Drummer track is selected, you can choose drum genres and drummers in the Library, which apply to all regions in the Drummer track. You can choose preset settings for the selected drummer from the left side of the Drummer Editor.

Open the Library Do one of the following:. For information about using the Library, see Logic Pro patches overview. Logic Pro Inspector interface You can view and edit parameters for regions, tracks, and other items in the various inspectors.

The parameters displayed depend on the type of item selected, and which working area has key focus. If you change region parameters while the project is playing, you hear the changes immediately. All regions on the track are affected by the track parameters.

The right channel strip shows the output for the left channel strip by default, but can also show an aux used by the left channel strip if one exists. You can adjust the level, pan, sends, and inserts, change effects, and control audio routing for these channel strips without opening the Mixer.

Inspectors for other working areas, such as the Event inspector, Display Parameters inspector, and Score inspector are described in their respective chapters. Open the inspector Do one of the following:. Logic Pro Mixer interface The Mixer shows the channel strips for every track in your project, including auxiliary and output channel strips, and the master channel strip.

This makes it easy to see and adjust relative levels and pan balance positions. You can also add effects, mute and solo tracks, use busses and sends to control the signal flow, and use groups to control multiple channel strips.

Open the Mixer Do one of the following:. For more information about the Mixer, see Overview of mixing in Logic Pro. For information about using channel strip controls, see Channel strip controls in Logic Pro.

Logic Pro Smart Controls interface Smart Controls let you quickly view and adjust the most important parameters of the selected track, without opening the Mixer or individual plug-in windows. Each Smart Control features a set of screen controls. Adjusting a single screen control can modify one or more channel strip or plug-in parameters for the track.

Each Smart Control has a set of screen controls optimized for the type of track or instrument. Screen controls are labeled to make their functions easier to understand. Open the Smart Controls pane Do one of the following:. Using the Audio Track Editor grid, you can precisely align edits with specific points in time. When Flex Pitch is turned on, you can quantize the timing and pitch of audio regions, and adjust their pitch and gain in the Audio Track Editor inspector.

All edits in the Audio Track Editor are non-destructive, so you can always return to your original recordings. Open the Audio Track Editor Do one of the following:.

The position of each note on the grid shows the time position where it starts playing, its duration length , and pitch. Note velocity is indicated by color. You can edit individual notes by moving them, resizing them, dragging them vertically to change their pitch, and in a variety of other ways.

Open the Piano Roll Editor Do one of the following:. The Drummer Editor shows settings for the selected Drummer region, including presets, an XY pad for adjusting the complexity and loudness of the region performance, and controls for editing performance parameters, including kit piece pattern variations and fill settings. You can view and select a genre to view drummers for that genre, and then select a drummer, in the Library when a Drummer track is selected.

A preset consists of all region settings, visible to the right of the presets area. You can use the default settings, or you can edit them and save your own presets. You also have the option to play half time or double time for kick and snare. Adjust the shuffle feel of the region performance using the Swing knob. Click the Details button to reveal additional performance controls. Open the Drummer Editor Do one of the following:. The Drummer Editor opens below the Tracks area. Lyrics, titles, and other text can also be included in the score.

You can control the display of individual staffs, extract parts from the score, modify the overall score layout, and print or export complete scores, partial scores, and parts. Select musical symbols to add to the score, and customize the order of symbols in the Part box. For more information about using the Score Editor, see Logic Pro music notation overview.

You can easily add or edit note velocities or other controller data making some editing tasks, such as data scaling, much faster , or quickly create and edit MIDI drum parts. When you select a row in the name column, its event definition is shown in the Lane inspector. Controller values, note velocity, and other values are indicated by the height of each beam taller beams indicate higher values.

It displays the audio waveform of regions on an audio track. In the Audio File Editor, you can destructively edit audio files and regions , and use audio processing tools to quantize audio, change sample rates, and extract MIDI grooves from audio files.

Open the Audio File Editor Do one of the following:. Logic Pro project notes interface You can create, view, and edit notes for a project in the Project Notes pane. Each project can contain one set of project notes. You can also double-click the Project Text area. Open the Project Notes pane Do one of the following:.

Logic Pro track notes interface You can create, view, and edit notes for each track in the Track Notes pane. You can also double-click the Track Text area. Open the Track Notes pane Do one of the following:. For more information about track notes, see Add track notes in Logic Pro.

You can use it to make precise edits, and for other tasks better suited to numeric rather than graphic edits. You can display all events or limit them by category. This view lets you see all regions in the current project. For more information, see Logic Pro Event List editor overview. You can create, select, and edit markers in the Marker List, and click a marker name to move the playhead to that marker position.

Use this area to enter or edit text for the selected marker. Open the Marker List Do one of the following:. Logic Pro Tempo List interface The Tempo List displays all the tempo events in the project, and lets you create and edit tempo events. Logic Pro Signature List interface The Signature List shows all the time and key signature changes in your project, as well as any score symbols in the project score.

You can create, copy, move, and delete time and key signature events in the Signature List. You can browse for loops or search using various criteria, preview matching loops, and add them to your project by dragging them into the Tracks area.

Matching loops appear in the results list below. Click a loop to preview it, and drag a loop from the results list into the Tracks area to add it to your project. Logic Pro Project Audio Browser interface The Project Audio Browser shows the audio files used in the project, and displays an overview of the regions derived from each audio file.

You can add, edit, delete, and rename audio files and regions in the Project Audio Browser. Click the disclosure triangle to the left of an audio file to reveal regions associated with the file. Also indicates file length using horizontal bars. You can choose multiple entries in any column by doing one or more of the following:. All items between the clicked entries are selected and used as search criteria for the preset results list.

Use the search field The search field is used for manual searching of presets by name, attributes, user comments, artist name, or tags. The most recent search term is saved and recalled with the project. In Logic Pro X, type your search term, then click the magnifying glass icon or press Enter.

The Preset browser results list updates to reflect your search criteria, and the first preset is loaded. You can refine a text search with the minus symbol. For example, to search for all presets matching analog but not bass, use the search term analog -bass.

This may also be used to remove all bass presets from the results list by entering only -bass in the search field. Presets in the Bass category and presets with bass or basses in the preset name, user tags, or comments field are removed from the preset results list. To clear the current search term, click the search field and make sure all text is selected, then press the Delete key. Edits made to multiple selected presets apply attributes, user tags, or comments to all presets in the group.

All changes made in edit mode are immediately applied and saved in the preset database. Note: It is not possible to change the Sound Library for a preset; this column is displayed for reference only.

In Logic Pro X, click the Edit button to switch to preset edit mode. Click a preset name. You can also use the Previous and Next buttons in the Name bar to select a preset.

To select multiple presets, do one of the following:. All items between the clicked entries are selected and are available for edits. Terms entered in these fields can be searched using the text search function. Change the Category, Subcategory, or Attributes for the preset. Changing the preset category updates only the preset category database. The preset itself is not moved to a new category folder on disk. In Logic Pro X, select the preset that requires user tag changes. Click the User Tags button, then choose New Tag from the pop-up menu.

Click Cancel if you do not want to switch to a new tag or want to close the Enter New Tag field. The new tag is shown below the menu commands in the pop-up menu. Click the User Tags button, then choose the newly created tag name from the pop-up menu. The new tag is assigned to the preset. This is indicated by a tick beside the tag name.

To remove an assigned tag, click the User Tags button, then choose the tag name from the pop-up menu. Assigned tags are indicated by a tick beside the tag name.

The tag is removed from the preset, but the tag is not deleted. No tick is shown beside the tag name. This tag can be reassigned to another preset. To delete a user tag, click the User Tags button, then choose the tag from the Delete Tag submenu. Rate a preset 1. In Logic Pro X, click a preset name to select it. Click a star in the Ratings column to set the rating between 1 and 5. Unrated presets display 3 stars.

Note: You can limit the preset results list to match any star rating by entering the number of stars in the text search field. Click the Advanced button to switch to advanced view.

Alchemy sound generating modules are called sources. Four independent sources are available in each preset A, B, C, and D. Each source has an identical set of components. Each source provides multiple sound generating elements based on different methods of synthesis. See Logic Pro Alchemy source elements overview.

Elements can be turned on or off independently within each source, allowing you to combine synthesis methods. Some elements require a sample import or the creation or import of other content before they can be used. There are a handful of restrictions on element combinations within a single source.

You can circumvent such restrictions when creating your sound by using a different synthesis method or combination of methods for each of the four sources. Logic Pro Alchemy source master controls Source components are shown only in advanced view. Source mode buttons: Click Global to view all sources. Click A, B, C, or D to view a single source. Click Morph to use morph mode. Option-click A, B, C, or D to view and solo the source.

When the Global button is on, the source master controls are displayed. The main filter and master voice controls are also displayed when Global is active. When the A, B, C, or D button is on, the subpage controls for the selected source are displayed. See Logic Pro Alchemy source subpage controls. When the Morph button is on, source morphing parameters are displayed.

See Logic Pro Alchemy morph controls. The source select field in each source does double duty as a VU meter that shows the current output level from the source into the main filter section. When the output level exceeds 0 dB, it clips the input of the main filter section, and the VU meter turns red.

This is useful for quickly determining the cause of unwanted distortion. Note: Sources can also be routed directly to the effects section, bypassing the main filters. The VU meter is shown regardless of the source output destination. Option-click to solo a source. Click to open a pop-up menu with source content handling commands. Click the Previous and Next buttons the arrows to step through available waveform data. This field also acts as a VU meter during playback.

This automatically enables the VA element and disables all other synthesis engines for this source. Data is in SRC file format. Loaded data includes all source control settings and a reference to any loaded or imported audio data. Source control modulations are not loaded as part of the SRC file. Saved data includes all source control settings and a reference to any loaded or imported audio data. Source control modulations are not saved as part of the SRC file.

This is useful for duplicating the content and settings of one source in another. Copied data includes settings of all source controls and a reference to loaded or imported audio data. Source control modulations are also copied.

This enables you to quickly experiment with the parameter settings of the two swapped sources. A further Fine Tune control is available on each source subpage.

The balance between these targets is set with the Send knob. Note: Signals sent to effects rack A, B, C, or D destinations bypass the main filters when the Send knob is set to the full-right position. You can quickly replace the sound for Alchemy on a software instrument track by dragging an audio file, audio or software instrument region, or Apple Loop to the track header.

When you drag content to one of the Alchemy zones to replace the existing sound, you can choose whether the new sound uses additive, granular, or spectral synthesis. The additive element allows for the most detailed manipulation of sound and is especially good for sound files that represent single notes, rather than chords or more complex sounds and textures.

Importing to the spectral element allows effective manipulation of polyphonic sounds, such as chords, drum loops, and other complex sounds and textures. The granular element is good for drum loops, percussive sounds, and any sound that you want to use granular effects with.

Click to view each folder. Only sample data is displayed. See the tasks in this section for information on sample selection. Samples can be from multiple locations or instruments. See the tasks in this section for information about use. Control-click files in the Dropzone list to open a shortcut menu. See Logic Pro Alchemy inspector group controls. Good results depend on accurate identification of the root note. If the filename has a pitch value appended to it, this is used to set the root note.

In other cases, analysis of the waveform pitch determines the root note. The Mapping mode may also be important. The root note determines the MIDI note that plays the resynthesized sound at its original pitch. In other cases, analysis of the waveform pitch is used to determine the root note.

By default, the spectral component is imported and played with the spectral element set to Noise-Resynth mode. Playing the spectral data in Resynth mode produces a markedly different effect, which you may sometimes prefer. The spectral element internal highpass control is automatically set to a high value, thus excluding frequencies that would compete with those produced by the additive element.

If the spectral element is too subtle, you can make it more prominent by setting the highpass control to a lower value. The values of this formant analysis are mapped to the Analyzed formant filter parameters in the source subpage. See Logic Pro Alchemy formant filter controls. The root note determines the MIDI note that plays the sound file at its original transposition.

If the filename has a pitch value appended to it, Alchemy automatically sets the root note to match. Use this mode to automatically place imported samples in keyboard zones for optimum playback when re-pitched. Imported samples are mapped to individual keys starting at C1. No files are imported, and the Import browser window is closed. Depending on the chosen mode, when you click Import, an import progress dialog is briefly displayed and the Import browser window closes. Click Cancel next to the progress bar to cancel a long import.

In Logic Pro X, open advanced view then drag an audio file onto any source select field from one of the following:. Drop the file onto one of the analysis mode labels shown on the grid of the target source. If Additive, Spectral, or Granular mode is chosen, analysis may take a moment or two.

No analysis occurs when Sampler mode is used. Replace the sound for Alchemy on a software instrument track using drag and drop 1. In Logic Pro, drag an audio file, region, or Apple Loop to a software instrument track with an Alchemy instrument plug-in as the instrument. Import a single audio file into a source with the Import browser 1. In Logic Pro X, open advanced view then click a source select field and choose Import Audio from the pop-up menu to open the Import browser window.

Click one of the Analysis Mode buttons to choose an import analysis mode. This performs a further analysis of the audio material and sends the results to the Analyzed section of the formant filter. No analysis occurs when the Sampler analysis mode button is active. Click the Preview button to enable or disable automatic preview of selected files. Sound files can be mono or stereo, 8-, , , or bit, at any sample rate.

Note that rates above Click a filename, then click the Import button to import the sound. An import progress dialog is shown. The Import browser closes when the import is complete, and the previous window is displayed.

Other file types are not supported for multifile import. If the note name is included in the filename, samples are mapped to corresponding keyboard zones for all analysis types. When importing using additive or spectral analysis, samples without a note name are analyzed to determine pitch information that is then used for keyboard mapping. Samples are mapped to the highest key of the zone and pitched down for the remaining notes in the zone. When no pitch information or note names are available, samples are mapped evenly across keyboard zones based on file selection order.

The root key pitch is set to the middle of each zone. Use standard modifier keys to select multiple files: Command-click to select or deselect files, Shift-click to select a range of files. If you are creating a sound that uses samples from multiple instruments or folders, drag the selected file or files to the Dropzone shown at the right side of the Import browser. Once at least one file is added to the Dropzone, you can double-click a filename to add it to the list of Dropzone files.

Drag filenames in the Dropzone list to change their order. You can use standard modifier keys to select or deselect files. Choose a mode from the Mapping pop-up menu. Note: Clicking Import when at least one file is in the Dropzone imports files from the Dropzone, rather than files selected in the file list.

Logic Pro Alchemy source subpage controls Source components are shown only in advanced view. Each of the four sources has an identical set of controls for more in-depth editing. Several source subpage controls are duplicates of those found in the source master controls. See Logic Pro Alchemy source master controls. For information on source filter controls, see Logic Pro Alchemy source filters. The waveform display and element controls section update to show relevant data and parameters when different synthesis engines are active.

The additive element is active for source A in the image. Note: If you save a preset with one source in solo mode, the resulting preset retains the on state of the source, but solo mode is disabled. All other sources are off.

If stereo mode is off and a stereo file is loaded or imported, only the left channel is played. When stereo mode is on, loaded or imported sounds are played in stereo. This makes it possible to pan individual oscillators in the additive element or individual grains in the granular element, for example. See Logic Pro Alchemy source modulations. Loop Length determines the playback length, expressed as a percentage of the overall length of the sample.

Speed has no effect when the element is set to sampler mode. Playback begins at the point set with the Position knob and travels through the audio data on a path determined by the Loop mode. Speed determines the rate of this travel. Playback remains at the normal pitch regardless of the rate of travel. Note: Global pitchbend behavior is determined with the PitchBend Up and Down controls in the master voice section. See Logic Pro Alchemy master voice section. These positions are set with the Loop Start and Loop End knobs see entries above.

Note off messages have no impact on loop repetitions. If the loop end point is placed before the loop start point, playback is reversed backwards to the loop end point when the loop start point is reached. The length of the loop, controlled with the Loop Length knob, is set as a percentage of the overall length of the sound, such that loop end point is equal to the loop start point plus loop length. If the settings of Loop Start and Loop Length controls see entries above cause playback to go beyond the end of the underlying sample, silence is automatically inserted at the end of the sound.

Note: The loop start and the loop end points, and sample start and end points, can be edited in the Main edit window. The VA noise component is not affected by the Loop mode setting. The display also shows real-time additive or spectral data, or a representation of the waveform, if the Position or Speed controls are selected. When Position is adjusted, a position indicator is shown, allowing you to fine-tune the start position.

A variable combination of the Additive, Spectral, Pitch, Formant, Granular, Sampler, and VA buttons is available for use, depending on the audio data specified in the source select field and the import method used, if applicable.

Logic Pro Alchemy source filters Source components are shown only in advanced view. The source filter module provides three multimode filters, which can be configured either in series or in parallel. The source filters let you filter each source independently. The main filters, by comparison, process a mix of all four sources. Tip: Though you can use filters at multiple locations in the signal path, you can attain identical or similar results by careful use of fewer filters, which helps to reduce CPU load.

Source filter parameters The most common filter controls are listed. Note that the chosen filter type can change both the name and function of available controls, notably the Cutoff, Resonance, and Drive parameters. The three filters are independent and can have unique settings. The LED at the top of each button shows on lit or off unlit status.

You can step through the available filter types with the Previous and Next buttons the arrows. Series runs from filter 1 into filter 2. Parallel runs the two filters side-by-side. Resonance behavior varies among filter types. This can lead to intense distortions and aliasing, depending on filter type.

Logic Pro Alchemy source filter use tips Alchemy provides multiple filter types at different positions in the signal path. You can use filters at the source level, and the main filters, and you can also insert filters in the effects section. The positioning can have a significant bearing on the sound produced and can also impact on the processing resources required.

Depending on currently available resources, you may need to pay close attention to envelope settings, the number of voices, and other parameters to achieve the sonic result you are chasing.

The downside is that source-level filtering requires more processing resources. Processing is per voice. Filtering at this stage of the signal path is often used to refine the overall sound or to provide a performance control variation. Use an FM filter as a sound source The FM filter produces a sine wave that is modulated by your source signal. Because the FM process adds harmonics to the sound, the more complex the sound you feed into the filter and the louder it is the more quickly the sound is distorted.

FM in Alchemy is great for aggressive sounds, but is also useful for basses and other sounds. Unlike dedicated FM synths, Alchemy does not have preconfigured algorithms or a modulation matrix set up for FM synthesis. This means following the approach outlined in the steps below is not always the best option in Alchemy if you want to recreate classic digital FM sounds. Such sounds are often more easily achieved by other means, such as with additive synthesis or resynthesis.

FM in Alchemy is more like working with FM on analog synths where you modulate oscillator frequency rather than phase. In Logic Pro X, from the Name bar, click the File button and choose Initialize Preset from the pop-up menu to reset all Alchemy parameters to default settings.

Switch to advanced view, then click the A button to show source A parameters. Click the source A filter On button to enable the filter, then choose FM from the Filter type pop-up menu. The filter is assigned to track keyboard pitch. By default, the centered knob at Hz provides a medium pitched sound that works well.

If you want to change the octave, multiply or divide by two, and round to the nearest whole number that sounds best. For example, set the Frequency knob at Hz for one octave lower. Adjust the modulation Depth on the filter to increase the impact the source signal has on the sine wave generated by the FM filter, and listen to the results. For more grit, try adjusting the Feedback control, which allows the filter output to apply modulation to itself. FM in Alchemy requires experimentation to develop more complex sounds.

Here are a few things to try:. When doing so, resist high initial modulation and feedback depths so you can get a feel for the degree of control you have in shaping the overall sound. Important: Due to technical requirements, FM is often best done at the source filter level.

As you progress through the signal path, gain increases and therefore FM become increasingly heavily modulated and distorted. You will find that it is easier to work with FM at the source level than as a master filter or effect.

Use a comb filter as a sound source When making comb filters your primary sound source, you may find that longer master envelope release settings are required for a natural feel when playing. This results in more overlapping notes, higher polyphony, and therefore more CPU overhead. Because of this, you may need to carefully adjust envelope release times and reduce the maximum number of voices in the Master section.

By default, the centered knob at Hz will provide a medium pitched sound that works well. Set up an envelope for your impulse signal to excite the comb filter. You can choose any impulse type, from VA noise to resynthesized samples. The aggressive nature of FM also makes this a good choice of impulse for comb filters.

The impulse requires its own envelope, separate from the master or any envelope you have controlling the comb. The best settings for the envelope depend on the needs of the sound, but a good rule of thumb is to start with zero attack, zero hold, a very short decay, zero sustain, and zero release.

This provides a quick spike that starts comb movement and allows the remainder of sound generation be handled by the comb itself. Tip: The chosen impulse can have a large impact on the tone so it is worthwhile experimenting with different sound sources.

One approach is to import a sample with a strong initial attack using the Additive import method, then use the Additive Harmonic effect knobs to adjust the tone. These controls plus comb filtering can provide numerous fast and easy adjustments, letting you dramatically alter the perceived hardness, material, and tone of your modeled sound. You can also import a drum loop and set it to sustain with Continuous Loop mode.

Because drum loops typically contain short bursts of sound that vary in tone, they work well with comb filters. Use the Damp control to reduce ringing or other artifacts in the sound, if required. Logic Pro Alchemy source elements overview Source components are shown only in advanced view. Each source can make use of multiple synthesis elements that operate on different functional principles.

You can use a synthesis method independently, or you can combine multiple synthesis types by turning on all required elements. For example, you can combine granular synthesis with virtual analog synthesis, or additive synthesis with spectral synthesis. Each synthesis method has inherent strengths and weaknesses, making them more suitable for certain sound types than other synthesis engines.

If you are new to synthesis or are unfamiliar with different synthesis approaches, see Synthesizer basics overview. Not all of these buttons are available for use at any one time. The combination of active buttons updates to reflect the audio data specified in the source select field and the import method used, if applicable. See Logic Pro Alchemy Import browser. Logic Pro Alchemy additive element controls Source components are shown only in advanced view. The parameters in this section are shown when the Additive button is active in a source subpage.

The additive element controls also include a number of additive effects. See Logic Pro Alchemy additive element effects. Use Complex to choose a resynthesis waveform from the Shape pop-up menu.

Sine mode results in the most accurate resynthesis of the original sample and makes it easy to work with the additive effects and formant controls. In Complex mode, choosing any non-sine waveform can have a dramatic and often unusual effect on the overall timbre of the sound.

 
 

 

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