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Warez groups are teams of individuals who have participated in the organized unauthorized publication of films, music, or other media, as well as those who can reverse engineer and crack the digital rights management DRM measures applied to commercial software. This is a list of groups, both web -based and warez scene groups, which have attained notoriety outside of their respective communities. A plurality of warez groups operate within the so-called warez scene , though as of a large amount of software and game warez is now distributed first via the web.

Leaks of releases from warez groups operating within the “scene” still constitute a large amount of warez shared globally. Between and there were 3, active groups within the warez scene, with the majority of these groups being active for no more than two months and with only a small fraction being active for many years.

Groups are generally not driven by profit, but by reputation. Little else is known about Su, other than that her year of birth is speculated to be Unusual for piracy groups, 3DM’s members have public profiles on the social network Sina Weibo , and use a blog to inform the public about their activities.

In the group claimed that piracy of games produced by large developers and publishers would be impossible in the coming years, due to the technological challenges of reverse engineering and ultimately cracking the virtualization and licensing schemes employed by new DRM solutions like Denuvo.

One of the most notable groups on the web at the time, they publicly announced a year hiatus from developing cracks for games. Since returning in , 3DM have only released games which use Steam licensing, only releasing copies of better protected games which include cracks made by other groups. This practice has been criticized by the groups whose cracks were included in releases under the 3DM name. Automation was one of the largest cracking crew associations on the Atari ST.

They released their compact discs with each disk typically containing several games. Automation split up in the early s after the release of Compact Disk Several members founded a new cracking group called D-Bug. Centropy, founded in January , was a warez group which specialized in releasing copies of films, many of which were still in theatres.

Touting many ” 0-day ” releases and releases prior to commercial availability, Centropy released and pre-released numerous films. This ultimate “0-day” warez team released cracked software by Oct.

In , team CORE is still alive. They were a global group with members worldwide, often releasing game “rips”. The group ceased operations in after their 1,th release. They were known for releasing copies of games which used Steam licensing and also for emulating Ubisoft’s Uplay digital rights management protection. From to they have been one of the most active warez groups releasing commercial computer games with over releases in less than 6 years, compared to older groups like SKIDROW having fewer than over more than a decade of activity.

On October 29, they published a cracked copy of Borderlands 3 , another game distributed with Denuvo DRM, 46 days after release. This unfinished crack was not similarly protected.

They cracked Resident Evil 7: Biohazard only five days after its release, at the time the shortest amount of time taken to develop a crack for a Denuvo DRM-protected game. They also released a crack for Battlefield V on December 22, days after its official release. One of the most prolific warez groups active from to Their dissolution has been described as the end of an era, and the current affiliation of ex-DEViANCE members is a reoccurring argument between groups.

Echelon was a warez group which specialized in the release and distribution of console games, such as Dreamcast ISOs. Released American Pie on the Internet 3 months before its theatrical release.

In an email interview with TorrentFreak , the group stated that they were motivated by “fun” rather than profit, and blamed movie studios for driving piracy by not making media more accessible to consumers. As of the group seemingly focuses on demos and art, [32] with their most recent release of cracked software in December Hoodlum also known as HLM mainly focused on cracking games which utilized digital rights management solutions offered by Safedisc and Securom.

They were targeted as part of the Operation Site Down raids in Their last release was in August The majority of their releases during were educational games for children. By early , INC had completely disappeared from the warez scene.

Kalisto is a console warez group established in March which specializes in the release and distribution of PlayStation and PlayStation 2 ISO images , briefly moonlighting on the Dreamcast platform in mid-to-late The year-old Montreal resident has been sentenced to two and a half months in prison and was also ordered to complete hours of community service. He pleaded guilty to distributing two major motion pictures: Invincible and How to Eat Fried Worms [40] [41] After the bust, releases ceased and another group called maVenssupplieR immediately took up the slack.

Myth was a warez group, focused on cracking and ripping PC games. Besides ripped games, the group also released trainers and cracked updates for games. They went on to crack software for the Windows operating system and other consoles. They were one of the earliest groups to successfully crack Windows Vista , which was supposed to be a difficult task based on changes Microsoft had made to the activation scheme for the software. Phrozen Crew PC , founded in by tKC, [52] was one of the most popular groups of computer software crackers , utilizing the tagline “We always get what we want!

Their last release was Elden Ring which was on February 24, Project X exclusively released games for the Xbox. They also tend to release copies containing the latest game content such as DLCs. These are often stylized as MULTi.

Several verses of the rap song Hackers and the Crackers by Zearle are devoted to the group Radium. Its primary bulletin board system was based in Norway. The group’s main focus was to crack software for the Commodore 64 personal computer, but they also released Amiga and the IBM PC software. They were subjects of raids in Operation Buccaneer and Operation Fastlink. The group made a comeback in June , [59] and since then has cracked modern copy protection schemes such as Rockstar Games Social Club , [60] Ubisoft’s persistent Internet connection requiring DRM, [61] and Battle.

In the group was reported as still active and working with team BTCR. REVOLT gained popularity for creating solutions for cracked games to have working multiplayer features, and later for cracks of games using Denuvo DRM which were released by its founder.

In comments made to media organisation TorrentFreak, Voksi alleged that “five or six officers, including two from Bulgaria’s General Directorate for Combatting Organized Crime GDBOB and others from a local police station” entered his home and seized personal computing equipment.

Risciso stylized as RISCISO was an online warez group, founded in approximately , dedicated to distributing newly released copyrighted software, games and movies.

It is believed the former had a bad implementation of Denuvo which made it easier to reverse engineer, mostly due to a lack of support from Denuvo for protecting games written in C and specifically games using the Unity game engine , with this lack of support having been previously demonstrated by an anonymous independent cracker having developed a crack for Syberia 3 , which also used Unity.

The crack for the latter was actually determined to be a modified executable file from the game Deus Ex: Breach , a free game which did not incorporate Denuvo’s software, released by the same developers and utilizing the same engine, which had been modified slightly to load the assets from Deus Ex: Mankind Divided.

While not precisely a group, the community centered around the Steam Underground web forum also known as cs. The forum has both Russian and English language boards, and is the home to a number of projects primarily focused on cracking, emulating, and otherwise extending the capabilities of Steam and games released on Steam. Games on other platforms may also be discussed on their own board. The Steam Underground forums are auxiliary to the warez scene, however the formal and informal collaboration between its users arguably constitutes a warez group.

Members of Steam Underground have individually and collectively cracked games featuring DRM schemes such as the version of Ubisoft’s Uplay which required players to maintain a persistent Internet connection to their licensing servers, Steam Custom Executable Generation, Arxan Anti-Tamper , Denuvo Anti-Tamper, and more – both generic digital distribution licensing schemes as well as custom protection, such as the copy protection triggers implemented by game developer Croteam in The Talos Principle and their Serious Sam franchise.

Tools and techniques released on the forums have been used to make multiplayer game modes accessible in cracked copies of games, usually enabling pirates to play with other pirates. The cracker known as Baldman released the vast majority of his cracks for Denuvo -protected games on Steam Underground. A Bulgarian hacker known as Voksi used the Steam Underground forums as a point of distribution for cracks of games with advanced virtual machines, such as Denuvo.

In early , Voksi, in collaboration with another Steam Underground user and with material support from a member of Chinese cracking group 3DM, began releasing cracks for previously uncracked games and updated builds of titles which utilized Denuvo DRM. Voksi alleged in July , after his personal site began redirecting to a Bulgarian government site, that he was raided by Bulgarian law enforcement at the behest of Denuvo’s parent company.

This parent company claimed responsibility for the law enforcement inquiry into Voksi in a press release. This individual was then given access or knowledge related to EA’s Origin licensing scheme and DRM, as they began to release their own cracks for updated versions of The Sims 4 based on the same cracking technique.

The site is also notable for being one of the few that actively distributes cracked games for the Oculus Quest VR headset. These licenses appear to be identical to those generated by the web-based activation servers operated by Denuvo, and they do not trigger Denuvo’s DRM copy protection.

This method attracted some attention upon its debut, while license generators and “keymakers” were fairly common in commercial software piracy, they had fallen out of use in cracking games as most games moved to the license management capabilities provided by Steam and other digital distribution platforms. Superior Art Creations SAC is an underground artscene group which caters primarily to, and is well known within, the warez scene. Tristar and Red Sector, Inc.

They were formed in as a cooperative Commodore 64 demo coding and cracking group. In late , TRSI became inactive and remains so today. Besides ripped games, the group also releases trainers. From Wikipedia, the free encyclopedia. This article may contain excessive or inappropriate references to self-published sources. Please help improve it by removing references to unreliable sources where they are used inappropriately. June Learn how and when to remove this template message.

Main article: 3DM. Main article: Centropy. Main article: DrinkOrDie. Main article: Echelon warez. Main article: Fairlight group. Main article: The Humble Guys. Main article: International Network of Crackers. Main article: Kalisto warez group. Main article: Myth warez. Main article: Pirates With Attitudes. Main article: Rabid Neurosis.

Main article: Razor Main article: Risciso.

 
 

 

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These versions can be upgraded to a more advanced version at a discount. Cubase can be used to edit and sequence audio signals coming from an external sound source and MIDI , and can host VST instruments and effects. It has a number of features designed to aid in composition, such as:. The user can also mix the various tracks down into a stereo. Cubase VST 3. This made it possible for third-party software programmers to create and sell virtual instruments for Cubase. This technology has become a de facto standard for other DAW software, when integrating software based instruments on the Macintosh and Windows platforms.

A new version of VST, VST3, was introduced with Steinberg’s Cubase 4 which introduced improved handling of automation and audio output, native sidechaining, and many other features.

When Cubase 6 was released in , Steinberg introduced 5 different editions for different levels of use. They have all been updated as new versions come out.

While they all run on the same audio engine, the lower tiers have limits on the number of certain types of tracks. Cubase has existed in three main incarnations. After a brief period with audio integration, the next version, Cubase VST , featured fully integrated audio recording and mixing along with effects.

It added Virtual Studio Technology VST support, a standard for audio plug-ins , which led to a plethora of third-party effects, both freeware and commercial. Cubase VST was only for Macintosh and Windows; Atari support had been effectively dropped by this time, despite such hardware still being a mainstay in many studios.

Cubase VST was offering a tremendous amount of power to the home user, but computer hardware took some time to catch up. To address this, a new version of the program, Cubase SX based on Steinberg’s flagship post-production software Nuendo was introduced, which dramatically altered the way the program ran.

This version required much relearning for users of older Cubase versions. However, once the new methods of working were learned, the improvements in handling of audio and automation made for a more professional sequencer and audio editor. A notable improvement with the introduction of Cubase SX was the advanced audio editing, especially the ability to ‘undo’ audio edits. Early versions of Cubase VST did not have this ability. In January , Steinberg was acquired by Pinnacle Systems , within which it operated as an independent company before being sold to Yamaha Corporation in December, Notable new features include ‘control room’, a feature designed to help create monitor mixes, and a new set of VST3 plug-ins and instruments.

There are also lighter economic alternatives by Steinberg, originally named Cubasis , later becoming Cubase SE and then Cubase Essential at version 4. For its sixth generation, the program was renamed Cubase Elements 6. The name change was done presumably, because its rival Cakewalk had taken the Essential branding for its own entry-level DAW software, Sonar X1 Essential. While the full version of Cubase features unlimited audio and MIDI tracks, lesser versions have limits.

This version was a full rewrite and supports MIDI and audio tracks, audiobus and virtual MIDI to work with external music apps from the first versions. In mid, Cubasis 3 was released for Android tablets and smartphones. Some notable users include: [7] [8] [9]. The main innovation of Cubase was the graphic arrange page, which allowed for the graphic representation of the composition using a vertical list of tracks and a horizontal timeline.

It has since been copied by just about every other similar product. Cubase SX2. Many plug-ins, particularly those which run on DSP Cards such as UAD-1 or Powercore, cannot process their audio within a 1-sample time period and thus introduce extra latency into the system. Unchecked, this will cause some audio channels to end up out of sync with others.

PDC checks all the various latencies introduced by such plug-ins and creates audio delay buffers to ensure that audio from all channels is correctly synchronized. Audiowarp was largely successful, but had a major flaw in that it didn’t work with variable tempo projects.

This was because the tempo map it copied to the Audio file when musical mode was enabled was derived from the fixed tempo setting of the project rather than from the tempo track. Nonetheless Audiowarp was an important addition to the musical features of Cubase. Despite the caveats, having the ability to change the tempo of a musical piece and have the audio tracks follow this new tempo was an important ability in music production.

Cubase 4. With this version the preset system was changed. They were replaced by a preset system that integrates in a new feature, the Media Bay, which allows deeper categorizing and managing of presets. Enhanced window handling 3. Extend resizing possibilities for the rack zone 5. Basic sampler. From Wikipedia, the free encyclopedia. Digital audio workstation. Music portal. Retrieved Cultural production in and beyond the recording studio.

New York. ISBN OCLC Cubase SX : the official guide. London: Sanctuary. Music technology workbook : key concepts and practical projects.

Gurevitz, Steven. Indie Vision Music. Archived from the original on Retrieved 18 March The Oxford handbook of computer music. Dean, R. Oxford: Oxford University Press. Record music at home or anywhere made easy. RN Media Group. Choosing and using audio and music software : a guide to the major software applications for Mac and PC. Oxford: Focal. Sound On Sound.

November Archived from the original on 16 September Retrieved 24 June Archived from the original on 7 June Audio editing software.

Comparison of digital audio editors Comparison of free software for audio List of music software List of Linux audio software Comparison of MIDI editors and sequencers. Comparison Category. Digital audio workstations. Hidden categories: CS1 maint: archived copy as title CS1 maint: multiple names: authors list Webarchive template wayback links Articles with short description Short description matches Wikidata.

Namespaces Article Talk. Views Read Edit View history. Help Learn to edit Community portal Recent changes Upload file. Download as PDF Printable version. Wikimedia Commons. Cubase 6.

April ; 33 years ago Windows , macOS. Originally called Cubeat, later on Cubit, but changed to Cubase due to trademark issues, this was the successor to Pro It required use of an Atari SM monochrome monitor, which gave a then impressive resolution of x, at a rock-solid Cubase 1.

Macintosh, this version relied on the TDM system from Digidesign for the audio portion. Release on Atari Falcon It was an incredible solution for the price at this time. Later versions enable track mode using audio compression. The Arrange Window was redesigned. Cubase Audio 1. Cubase Audio 3. This release provides extended hardware support not featured in other versions of cubase. Recording multiple tracks at once was possible.

One of the last versions of Cubase that is still compatible with Windows 3.